Orion was made in my second year at DigiPen with a team of four members. It was written in C++ with SDL, OpenGL, and a few other libraries to help out.
- Producer between Content/Art/Tech. Teams
- Engine Architecture
- Text Rendering
- User Interfaces
- Content Pipeline (Levels, Art, general IO)
A 2D physics-puzzle platformer where players take on the role of Orion, a small robot who has been designed with the task of solving puzzles.
September 2013 – April 2014