Coral Commander

Description
Coral Commander was made in my first semester at DigiPen with a team of four members.  It was written exclusively in C with the help of an OpenGL wrapper for simple texture rendering.

Responsibilities

  • Text Rendering
  • User Interfaces
  • Menus
  • Content Pipeline (Levels, art, general IO)

High Concept

A 2D, top-down tower defense with RTS elements where fish try to save the world from an evil alien army.

Date

December 2012 – April 2013

Trailer

Screenshots