Our team, Jam Good Games, just had our Segment Prototype milestone in our GAM300 class. Here are a few highlights from the milestone:
Notable Editor Features:
- Written in C++ w/ wxWidgets for GUI
- Supports custom Lua components with full reflection of C++ classes
- Features rotate, scale, and translate gizmos w/ multi-selection
- Component-based property editing at run-time
- In-engine scripting documentation w/ auto-complete